Board Games

Gran Kan

Lead a clan (kan) in the Mongolian steppe. Prosper, outmatch your rivals, and rise as the great unifier of Mongolia: the Great Khan.

Conclave

You are a contender in the struggle for supreme power in the 15th century: the papacy. Do you have the cunning to maneuver through the intrigues of your opponents and claim the Throne of Saint Peter?

Valhallarena

Gods, heroes, and monsters from every mythology clash in epic battles. Master advanced strategies, combine unique abilities, and uncover powerful synergies in fast-paced duels.

Video Games

Binding of Billy

A solo-developed twin-stick shooter. The Binding of Billy throws you into relentless enemy waves in a frantic quest for the highest score.

Mechamorphosis

Mechamorphosis

Winner of Hack Jam #9 by Voxel School & Madrid in Game (May 2025). Mechamorphosis is a fast-paced action game where every upgrade comes at the cost of your humanity.

Dire-hector

Dire-Hector

A mini-jam project built in 8 hours. In Dire-Hector, you’re the headmaster—multitask fast or watch your school spiral into madness.

In Development!


Ancient Gaming

Ancient Gaming is my YouTube channel dedicated to games in antiquity: from Egyptian Senet to the Roman Ludus Latrunculorum, including dice, boards, rituals, and forgotten pastimes.
Through educational videos, I explore their evolution, their connection to the historical and social context, and the role they played as both a reflection—and a driving force—of past cultures.

Hanfuda

Go / Weiqi

senet


About me

I’m a Game Designer with a Master’s degree from U-tad, currently working as a Level Designer at Lingokids. I create both board games and video games under my personal brand, IznaGames, where I’ve already published and sold several indie projects and have new ones on the way.I was formerly a historian at the Department of Ancient and Medieval History at the Autonomous University of Madrid, and later worked several years in digital marketing. Today, I combine both perspectives in my career as tools to design meaningful games and better understand my audience.

If you’d like to follow my work, discover my upcoming projects, or get one of my games, check out my Instagram @iznagames and feel free to reach out!

You are a contender in the struggle for supreme power in the 15th century: the papacy. Do you have the cunning to maneuver through the intrigues of your opponents and claim the Throne of Saint Peter?

Choose carefully which cardinals to play—each has unique abilities that will help you shape the conclave to your advantage and secure the support you need to be elected pope. But beware! If your rivals uncover your intentions, they may accuse you of simony and put an end to your chances of victory.

You can learn to play Conclave in 5 minutes, but it will take countless games to master its strategies and become a true expert. Whether you enjoy casual, easy-to-pick-up games or prefer to challenge your mind in every match, Conclave is for you.

Conclave games last between 10 and 15 minutes, depending on the number of players and the strategies you use. Setup is super quick and it takes so little space that you can play it almost anywhere (we love playing it after meals or in cafés!).

How to play!

Lead a clan (kan) in the Mongolian steppe. Prosper, outmatch your rivals, and rise as the great unifier of Mongolia: the Great Khan.

Strategically plan your migrations and trade with other players to obtain the best livestock. With your animals, you can craft yurts, provisions, and weapons that will give you the edge over your rivals.

Great Khan is designed both for families and newcomers to board games, as well as for seasoned players. The rules are easy to learn, but you’ll need to consider multiple factors (rival migrations, types of livestock, raids…) to make the most of your resources.

A typical game of Great Khan lasts between 15 and 30 minutes, depending on the number of players (2 to 4), how familiar you are with the mechanics, and the strategies you choose.

How to play!

Gods, heroes, and monsters from every mythology clash in epic battles. Master advanced strategies, combine unique abilities, and uncover powerful synergies in fast-paced duels.

Each fighter has a unique ability inspired by their myth that changes the rules of the game. No two battles are ever the same, so you’ll need to keep adapting, discovering, and mastering endless combinations and synergies.

Valhallarena is quick to learn, but mastering it is another story. You’ll soon realize that every duel is different—full of tough decisions and hidden opportunities. If you’re the kind of player who enjoys uncovering layer after layer of depth in a game, you’re in the right place.

Valhallarena is currently in development, with a planned release in the first half of 2016. Many of you have already tried it at events. If you want to be among the first to play and learn more about its development, follow @iznagames on Instagram and stay up to date with the latest news!

How to play!

Binding of Billy

The Binding of Billy is a fast-paced 2D twin-stick shooter with a top-down perspective, developed in Unity. Designed and programmed by Guillermo Iznaola, with art by Paula Garrido, the game puts you in control of Billy as he fights off relentless waves of gun-wielding capybaras. Armed only with a potato launcher and a fan-shaped shield capable of deflecting bullets, your goal is to survive, block skillfully, and unleash your ultimate attack: a giant fried egg that tears through enemies.The game includes two arcade modes - Massacre and Egg Hunt - and features online leaderboards that record your best score in each mode.

Mechamorphosis

Mechamorphosis is a wave-based twin-stick shooter set in a dystopian future ruled by artificial intelligence. After each wave, you’re given a choice: gain powerful upgrades at the cost of your humanity. Every new ability brings you closer to becoming a machine, altering both your gameplay and identity.The game was developed in 48 hours using Unreal Engine during Hack Jam #9 by Voxel School & Madrid in Game (May 2025), by a five-person team:Game Design: Guillermo IznaolaProgramming: Jaime Páramo & Jorge DuartArt: Marta Sánchez & Javier Martín

Dire-Hector

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Dire-hector

Dorothy's job

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Akelarre

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